Narrative Design for Harold (Steam Game): Wrote cinematic cutscenes for an independent game production, collaborating with the development team to align narrative beats with gameplay mechanics and player progression. The work emphasized pacing, clarity, and narrative consistency within an interactive system where story and player experience needed to function together.

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Narrative Design for Harold (Steam Game): Wrote cinematic cutscenes for an independent game production, collaborating with the development team to align narr...