3D Hard-Surface Artist | 3D by Ritesh wagh3D Hard-Surface Artist | 3D by Ritesh wagh

3D Hard-Surface Artist | 3D

Ritesh wagh

Ritesh wagh

3D Hard-Surface Artist | 3D Modeler I’m a 3D artist focused on hard-surface modelling and creating detailed mechanical assets. This machine gun project was created with a focus on accurate shapes, mechanical details, clean modelling, and realistic surface definition. I worked on the complete modelling process, detailing, UVs, texturing, and final presentation. Software Used: • Autodesk Maya • Substance 3D Painter • Marmoset Toolbag Skills: • Hard-Surface Modelling • Mechanical Asset Creation • High & Low Poly Workflow • UV Unwrapping • PBR Texturing • Material Creation • Detail Modelling • Lighting & Rendering • Real-time Asset Presentation
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Posted Aug 5, 2026

3D Hard-Surface Artist | 3D Modeler I’m a 3D artist focused on hard-surface modelling and creating detailed mechanical assets. This machine gun project was ...