I created a series of 3D donut models and compiled them into a short video using Blender. The goal was to practice 3D modeling and animation techniques.
Process
Firstly, I sketched various donut designs, focusing on classic glazed and sprinkled varieties. I then used Blender to sculpt the basic donut shapes, applied realistic textures, and set up effective lighting. Overcoming challenges with textures, I refined my skills through experimentation and online tutorials.
Final Output
The project was well-received, showcasing my 3D modeling and animation skills in a fun and creative way. This project improved my proficiency in Blender, getting me excited to apply these skills to future projects.