This is an 3D realistic male character creation process in blender that i have learned from the cg cookie course thanks for them to providing me this course and yeah i have learned new exciting thing and improve my skills on realistic character creation way more better and now i can stand out in the market may better than my past.
Problem & Solution 🤝
The major problem during this project is for sculpting i use multiresolution modifier in blender that creates some artifacts after finishing sculpting and its really an headache at some point.
Goals/Requirements: I need to figure it out first why the artifacts occur
• Goal 1 is to identify why it occur i find in blender its an native artifact that can be solved in many ways.
• Goal 2 is to find the solution to solve this i try many things and finally i end up with 2 solutions one is to smooth the areas step by step and another one is to duplicate the model and from one model remove the corrupted multires modifier and add a new one and transfer the data from the new one
• Goal 3 is to constantly checking for the artifacts because if i leave it then it wolud be more critical at last.
Process 🛣
During this project i have came across many process like blocking , sclupting, adding hyper deatails , texturing and last lighting and especially hair grooming
Results 🎁
I end up this project by succesfully learned the human anatomy not only for male as well as for female , lean, fat, child and elder people as well as ethinicities of people.
A true artist is not one who is inspired but one who inspires others
Name
Karthick
ZANE STUDIOS
Takeaways 📣
I have learned human face anatomy deeply and skin details , reflections and pore depth in depth and last i learned abou the potrait 3d Digital lighting.