Camera blocking is supposed to by Sam AndruszkiewiczCamera blocking is supposed to by Sam Andruszkiewicz

Camera blocking is supposed to

Sam Andruszkiewicz

Sam Andruszkiewicz

Camera blocking is supposed to be the thing AI video can't do. This shot does it.
A baker behind the counter. A customer arrives through the door in the background. A soft foreground pass hands you from one to the other, and it settles into an over-the-shoulder two-shot. The kind of blocking you'd storyboard for a real set.
No set. Plush characters, a few reference frames, generated in Seedance, with the shot written in Claude first. The whole move turns on that one foreground pass, the blurred sweep that crosses between characters and hides the seam.
The part people miss: the camera move was a decision, made before a single frame existed. The tools don't block the shot. You do.
How are you handling camera control in your AI work?
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Posted Jun 17, 2026

Camera blocking is supposed to be the thing AI video can't do. This shot does it. A baker behind the counter. A customer arrives through the door in the back...

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