TicTacToe

Vasiliy Lawing

About the Project

During my early days of learning C++, I recognized that hands-on experience was crucial for mastering the language. Thus, I embarked on a classic beginner project: TicTacToe. Despite its simplicity, this endeavor proved invaluable in honing my C++ programming skills. Prior to this, concepts like pointers felt elusive, but through this project, I grasped them efficiently.
While I've since tackled more ambitious projects, like developing a 3D game engine using GLFW and OpenGL, those repositories remain unpublished. In my view, none have quite the impact of this humble game when it comes to language acquisition.
One notable milestone in this project was implementing my first algorithm: Minimax. It was a challenging yet rewarding experience, delving into the world of game AI and decision-making algorithms.

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Posted May 13, 2024

A TicTacToe written in C++ that uses MinMax algorithm and scales with size, supports anything up to 12x12.

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