Educational Gaming Platform Design

Devi

Devi Payne

An educational gaming platform designed to reach millions of students and create a new revenue stream.

Turning a Gaming Platform into an Educational Tool

I led the design of an educational version of a gaming platform to get around school restrictions. The company had no UX processes, no clear strategy, and a tiny research budget, so I used Design Thinking—leaning on user research and digital ethnography to drive an iterative, feedback-focused approach. Over approximately 4 months, I took the project from concept to high-fidelity prototype, handling research, brainstorming, prototyping, testing, and stakeholder presentations while collaborating with product and marketing teams. I wore a lot of hats—UX design, research, leadership, and strategy.
Company details are omitted due to confidentiality.

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Posted Aug 12, 2025

Designed an educational version of a gaming platform using Design Thinking.

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Timeline

Feb 29, 2024 - Sep 30, 2024