The project is an iGaming platform with multiple microservices. Mostly worked on troubleshooting and investigation of different application performance issues and production incidents. Authored code fixes and enhancements for inclusion in future code releases and patches. Worked on refactoring legacy code, improving overall system efficiency and maintainability. Used monitoring tools such as Datadog, ELK, and Zabbix to analyze the performance of the whole ecosystem and specific microservices.