R&D engineer

Anthony Cadet

Tech Stack

Tech stack : Unity c#, UniRX, FMOD, Tiled

Website

Duration

+3 years

Mission

Architecture, design, and development of a mobile adventure game built with Unity, relying entirely on sound for gameplay, enhanced by binaural audio for an immersive 3D audio experience. The game features a minimal visual interface to reinforce full audio-based navigation. Gameplay is designed around intuitive interactions, using a virtual joystick and swipe gestures. Combat mechanics combine touch-based attacks with tap-based defense for an engaging and accessible experience.
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Posted Jan 29, 2025

Designed and developed a Unity-based mobile adventure game with binaural audio for full 3D sound immersion. Built an intuitive navigation & control system...

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