Sci fi Airship

Bysani Chaitanya

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3D Designer

3D Renderer

3D Modeler

Adobe Substance 3D Painter

Autodesk Maya

Unreal Engine

The reason I modeled a sci-fi airship was to explore creative designs and push the boundaries of futuristic aesthetics. It provided an opportunity to enhance my 3D modeling skills, contribute to immersive storytelling, and create a standout piece for my portfolio.
The sci-fi airship was modeled in Maya, with texturing accomplished in Substance Painter and lighting executed in Unreal Engine, demonstrating a professional approach to creating a detailed and immersive 3D asset.
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Posted Sep 4, 2024

I modeled a sci-fi airship to push futuristic design boundaries and refine my 3D skills, creating a standout piece for my portfolio.

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3D Designer

3D Renderer

3D Modeler

Adobe Substance 3D Painter

Autodesk Maya

Unreal Engine