2D Artist for Roots of Revival Game by Noor Hamadani2D Artist for Roots of Revival Game by Noor Hamadani

2D Artist for Roots of Revival Game

Noor Hamadani

Noor Hamadani

Roots of Revival is a 3D platformer set in a mystical desert. You play as the creation of a lone wizard who used his skills and abilities to turn his plants into a moving creature like a pet. One day the pet accidentally falls down from the wizard's tower. can you find a way to climb back up and reunite with your wizard friend?
Play our game on itch.io for free!
Controls:
WASD - Move
Space - Jump
Right Click(Hold)- Glide
Left Click(Hold) - Vine Swing
Left Shift - Dash

My work(2D artist):

I have worked on character concepts, texturing 3D assets, and making basic 3D models with blender for background environment.
seamless regular walls for 3D assets
seamless regular walls for 3D assets
draft 1 for the wizard's character concept design
draft 1 for the wizard's character concept design
draft 2 for the wizard's character concept design
draft 2 for the wizard's character concept design
Final Character concept design of the wizard
Final Character concept design of the wizard
Game UI design
Game UI design
Final Character design of the main character of the game by Marc Wencl
Final Character design of the main character of the game by Marc Wencl
Main character without the flower -  drawn by me
Main character without the flower - drawn by me
The main character here, after getting its ability to move around thanks to the wizard, it needs water to stay alive and eventually grows a flower that only ever grows in the desert. The goal of the plant is to go back to the wizard but the wizard's tower is too high. Can the player help him reach his goal without dying from dehydration is the question.
Credits
Production Department
Zachariah Spencer - Lead Producer & Programmer
Farheen Khatoon - Scrum Master/Producer
Rosanne Howell - Scrum Master/Producer
Sheeba - Producer
Design Department
Jamie Worthy - UX/UI & Level Designer
Engineering Department
Brianna Cason - Lead Gameplay Programmer
Victoria Rossener - Programmer
Edikan "Eddie" James - Programmer
Lara Nakisli - Programmer
Matthew Arvin - Programmer
Art Department
Marc Wencl - 3D Character Artist & Animator
Aiden Breiholz - 3D Artist
Trevor Lambert - 3D Artist
Nicolo - 3D Character Artist
Brooke Bee - 3D Artist
Ryan St. Louis - 3D Artist & Media Creator
Mohamed - 3D Artist
Noor Hamadani - 2D Artist & Animator
Sound Department
Miles Caraker - Sound Designer
Joe Lester - Composer
Dakota Bartish - Composer & Sound Designer
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Posted Jun 8, 2026

Worked on character concepts, texturing, and basic 3D models for the game Roots of Revival.