GPU-based high-resolution video decoding, stitching, and process

Oliver Vogel

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Backend Engineer

ML Engineer

Software Engineer

C++

OpenCV

The customer, a supplier for surveillance solutions, was working on a product for high-resolution video surveillance for getting high-resolution video on large areas such as, e.g., grandstands in stadiums or large parking lots. To this end, they wanted to stitch together a large array of cameras to a single, very high-resolution, video streams.
I implemented for them the real-time decoding and stitching of these video streams on GPUs, as well as some basic image processing on the resulting stream, in CUDA.
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Posted Apr 9, 2024

Real-time decoding, stitching, and processing of 17 high-resolution video streams, on the GPU using CUDA. The project was for a client in surveillance industry.

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Backend Engineer

ML Engineer

Software Engineer

C++

OpenCV

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