Toy Tanks [Sound Design, Wwise, Unreal Engine, and C++]

Bill Rauscher

0

Game Designer

Sound Designer

Sound Effect Specialist

Ableton Live

Unreal Engine

Watch on YouTube
Toy Tanks marked my inaugural venture into utilizing C++ to integrate Audiokinetic's Wwise within Unreal Engine. The project was dedicated to crafting a seamless audio experience, prioritizing quality sound design to elevate gameplay events and enhance the gaming experience.
Like this project
0

Posted Mar 21, 2024

My work integrating AudioKinetic's Wwise into Unreal Engine with C++.

Likes

0

Views

0

Tags

Game Designer

Sound Designer

Sound Effect Specialist

Ableton Live

Unreal Engine

Chronos [Sound Design, Wwise, and Unreal Engine]
Chronos [Sound Design, Wwise, and Unreal Engine]
Bill Rauscher - Demo Reel
Bill Rauscher - Demo Reel