Tool developed for projects to help navigate to various assets within a Maya project. System includes the following features:
Allows for Asset Variants.
Has a WIP and Publish system for Asset artists to work on a file before Publishing it to the system.
Able to build new Assets from existing Asset files with autogenerating text-fields.
Able to grab a screenshot of the Asset when publishing by click and drag.
Displays Published file preview images when clicking on the various published versions.
In the background, builds the necessary folder structure for the asset including folders for other DCC applications like Zbrush, Substance Painter, Photoshop, etc.
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Posted Jun 3, 2024
Built a Maya based Asset Manager tool to handle Work-in-progress and Published files for a project.