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Hallows Hill: The Online Escape Room Experience
Denys Chebotaiev
Game Designer
Game Developer
Unity
Unreal Engine
Development and design of puzzle prototypes and game features using the Construct 3 engine, as briefed.
Collaborative management of the main game code including integrating new features, bug fixing, testing and maintenance, as instructed.
Consultancy on improvements that can be made to the project structure and approach from a programming and game design perspective, as requested.
Assistance with the packaging, deployment and hosting strategy of online escape rooms games.
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