Cybersecurity Training Simulator | GEARZ by Joel “Gearz” SuarezCybersecurity Training Simulator | GEARZ by Joel “Gearz” Suarez

Cybersecurity Training Simulator | GEARZ

Joel “Gearz” Suarez

Joel “Gearz” Suarez

Case Archives: original prototype screen showing fictional investigations, difficulty, scores, and replay controls.
Case Archives: original prototype screen showing fictional investigations, difficulty, scores, and replay controls.
Competitive Rankings: original prototype interface for in-app progress, XP, and seasonal rankings.
Competitive Rankings: original prototype interface for in-app progress, XP, and seasonal rankings.
Progress overview: original prototype screen showing level, completed missions, and in-app ranking indicators.
Progress overview: original prototype screen showing level, completed missions, and in-app ranking indicators.

Overview

GEARZ Cyber-Detective is a cyberpunk training simulator prototype built around story-driven OSINT practice. It brings fictional investigations, simulated tools, and progression into an interface designed for hands-on learning.

The problem

Cybersecurity concepts can be difficult to connect to hands-on practice without a contained investigation scenario. This project explores a fictional case-based environment where learners can revisit missions and see their progress.

Solution

A story-driven training interface connects Case Archives, Competitive Rankings, and a Progress Overview. The original screenshots show fictional investigations, difficulty labels, replay controls, scores, XP, seasonal rankings, and completed-mission indicators.

Core workflow

The archived interface presents three parts of the learning loop:
Browse Case Archives to review fictional investigations, compare difficulty, and revisit missions. The screen shows a 25-case structure.
Review Competitive Rankings for in-app XP and seasonal progress.
Check the Progress Overview for level, completed missions, and performance indicators.

Scope/limitations

This is a prototype learning environment with fictional scenarios and simulated tools. The genuine product screenshots document the training interface and progression experience. Visible scores are in-app indicators, not measured real-world security outcomes or evidence of learning effectiveness.

Tools

Replit for the prototype. The project source is available in the CyberpunkDetective repository on GitHub.
Original project post: GEARZ Cyber-Detective on Contra
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Posted Oct 10, 2026

A cyberpunk training prototype with fictional investigations, replayable case archives, progress tracking, and competitive ranking screens.