Official IBM AR/VR Design Guide

Brianna

Brianna Benson

Official IBM AR/VR Design Guide

Client: IBM
Year: 2020
Role: Illustrator, Animator, Content Designer
Objective

IBM aimed to facilitate the creation of enterprise solutions utilizing immersive technology (AR/VR/XR) by offering a comprehensive and accessible resource.

Approach

1. Easy Entry Point

Created an accessible starting point for AR/VR newcomers, demystifying complex concepts.

2. Consolidation of Learnings

Compiled insights from various IBM AR/VR projects, offering a rich knowledge base for developers.

3. UX Patterns & Solutions

Provided problem-specific UX patterns for common enterprise challenges in AR/VR development.

4. Update of Illustrations

Refreshed illustrations to align with the latest IBM design language guidelines.
Outcome

IBM's AR/VR Design Guide became a widely praised resource, empowering developers with clear guidance and practical solutions, reinforcing IBM's leadership in the immersive technology space.

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Posted Jun 11, 2025

IBM aimed to facilitate the creation of enterprise solutions utilizing immersive technology (AR/VR/XR) by offering a comprehensive and accessible resource.