Objective: Research shows that repeated reading of words, sentences, and passages significantly improves fluency. To address this need, I worked with Project Read to develop an Interactive Decodable Games Generator for educators teaching Kindergarten through 8th grade. This tool enables teachers to create engaging, curriculum-aligned practice opportunities for their students by generating customizable reading games. These games integrate "focus words" from specific lessons into predefined templates, ensuring targeted skill development. The generated games can then be exported as print-ready PDFs, providing flexible options for classroom activities.