LifeMap is a concept where life is divided into spheres, sub-spheres, and tasks that the user can fully customize for themselves - instead of adapting to a rigid system.
To reduce stress, I added game design elements.
Instead of focusing on how many tasks still need to be completed, LifeMap highlights how much has already been done, reinforcing a sense of progress - so the user can clearly see that their efforts don’t disappear.
I also added both system rewards and personal rewards, which everyone can configure for themselves: from buying a book or a coffee to planning a trip.
My final version of the LifeMap app
LifeMap is a concept where life is divided into spheres, sub-spheres, and tasks that the user can fully customize for the...