Interactive Particle Animation for Memorial Website
Mémoire en Chemin honours the thousands of civilians murdered in 1944
by the Nazis in the south-west of France.
Oradour-sur-Glane is the most infamous of these massacres. Around 600
people - many of them women and children - were locked inside the
village church, which was then set on fire.
The animation sits on the homepage, right after the hero. It had to work
on its own: striking enough to stop you, clear enough to understand
without a caption, and heavy enough to stay with you.
I designed and coded this animation to tell their story.
The portrait is of an unknown young woman - one of the many people
killed in 1944.
It burns into ashes that swirl and scatter.
It reads two ways at once: literally, this is how they died - and as a
metaphor for lives that some people tried to erase.
The portrait is built from square particles, echoing the square markers
on the site's interactive map. Each marker marks a place where the Nazis
carried out a massacre, a murder, or an act of abuse in 1944.
Then the ashes find their way back, and rebuild her face. That's what a
project like Mémoire en Chemin is for: these lives are remembered, not lost.
***
No particle library were used for this animation. The velocity integration, the friction, the boundary damping, the rotation matrix that makes the drift swirl, the ember-propagation model — all hand-written.
The original portrait (black & white photograph)
The website's map design - Each square represent a crime committed by the Nazis in France in 1944. See how I reused them in the animation ?