Explore the journey of crafting an Apple Watch app, by a two-person team. From concept to shipping, dive into design challenges, and innovation.
I single-handedly designed the UI of a management video game, including menus & HUDs. I also managed a motion designer and illustrator bringing life to the UI
Main goals were: Empower employees through the intranet, easy onboarding for new hires, change their current stream of communication (150 hours of work)
Worked on UX strategy for the new master launch across 70+ countries. AAA accessibility, atomic design approach, working with an agile and multicultural team.
I led the information architecture and user experience design, and defined the digital strategy for genderless and sustainability topics.
This 10-day project involved conducting an ergonomic audit and benchmark, redesigning funnels, and engaging in a service design reflection.