Mubashir Irshad - AR/VR Developer | ContraWork by Mubashir Irshad
Mubashir Irshad

Mubashir Irshad

Unity Developer | AR/VR | Games | AI | n8n/make

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Cover image for I developed an interactive Augmented
I developed an interactive Augmented Reality (AR) educational application for Android and iOS that helps children learn about dinosaurs through immersive and gamified experiences. Using real-time surface detection and AR object placement, kids can see life-sized dinosaurs appear in their environment, interact with them, and learn through play. This project combines education, entertainment, and immersive AR technology to create a powerful learning experience. Video : https://youtu.be/v3UZET9XDBc?si=mMvFOigzCP0Vph8V
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Cover image for We design this clean, engaging,
We design this clean, engaging, and player focused game UI for mobile and hypercasual games. My goal is to create interfaces that not only look appealing but also improve player retention, usability, and overall gameplay experience. For this project, We designed a complete hypercasual game interface, covering everything from gameplay screens to menus and progression systems. The design process focused on simplicity, clarity, and visual consistency to ensure a smooth user experience across different devices.
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Real-time WebAR experience (no installation needed) • Accurate face tracking and alignment • Optimized 3D (.glb) models for performance • Realistic material setup (including lens transparency for natural look) • Cross-device compatibility (mobile & desktop browsers) • Easy sharing via QR code and URL Perfect for: product showcases, virtual try-ons, marketing campaigns, and interactive experiences.
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I developed a VR-based shooting training prototype designed for immersive defense training and weapon assembly education using Unity 3D and optimized for Meta Quest devices (Quest 2 / Quest 3). This project focuses on delivering a realistic, interactive, and performance-optimized virtual reality experience for beginner-level tactical and firearm handling training.
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