Martin Kovachev - Motion Designer | Contra
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Martin Kovachev
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Sofia, Bulgaria
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Sofia, Bulgaria
7
Super excited to finally take part in my first Contra challenge! I’ve been diving into interactive broadcast design lately, and this project taught me so much about combining motion, data, and gameplay into one connected experience. This is an interactive bowling broadcast package, combining a playable lane with dynamic 10-frame scoring cells, customizable player cards, responsive lower thirds, strike celebrations, and a final results screen. View Models, state machines, layouts, and custom scripting connect the gameplay and broadcast graphics into one responsive system. Unfortunately, the project relies on a custom font that I cannot redistribute, so I’m unable to upload the editable file to the Rive Marketplace.:
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Logo Animation for Fontfabric
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Podcast Logo Animation for Надкаст
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24/5 Trading Feature Explainer for Trading 212
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#helpchoose (https://x.com/hashtag/helpchoose?src=hashtag_click) #helpme (https://x.com/hashtag/helpme?src=hashtag_click) Open to suggestions for UI elements to add to the game Here I have 2 options can you pick one: 1: Create a line that showcases where the ball will hit and add the direction it will have. 2: Spawn more balls button. Made with @rive_app (https://x.com/rive_app) w/ Scripting
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