leon boulter's Work | ContraWork by leon boulterleon boulter
Flexible Graphic/Motion designer
Game Logos Collection
The First Mini Collection of game logos I've designed over the last 2 years. I think the most important part of any project is settling on a visual identity and developing it into a meaningful form of communication. Crafting the right typography, layout, and general brand assets helps you develop potent brand points where users/customers are going to meet.
For most games in the IGaming industry, the most important brand touchpoint is your game's thumbnail and logo. The first impression of what your game has to offer and how well it can compete against others on an open page. UROC Video Promo
This was a Video Promo for the upcoming games listed under UROC Studios. It required editing short game footage examples and listing the other IPs that were in development. Monster Lab Mayhem
Monster Lab Mayhem is a whimsical horror-themed slot game set inside a chaotic mad scientist laboratory where classic monsters have escaped containment. This visual development project explores the complete branding and art direction of the game, from logo design and character creation to UI systems, symbols, animations, and feature mechanics.
This game was a delight to design and develop animation styles while ensuring the visual identity remains consistent. 🦇 🎃 👻 Synca App Promo
Synca is a locally developed workforce management app built to make life easier for small and growing businesses.
Designed with busy teams in mind, Synca brings shift scheduling, holiday management, sick days, availability and shift swaps together in one nifty app.
This is the Video Promo I animated that covers the multiple problems it solves with some clear visualisation.