Hungry Shark Conceptual Work
Hungry Shark Conceptual work created for Ubisoft London
Artist
3D Modeler
Adobe Substance
Blender
Zbrush
Rock Climber (WIP)
Work in Progress stylised character based on a concept by Kiel Whitaker
Artist
3D Modeler
Blender
Zbrush
Fionna and Cake
3D character sculpt created in Zbrush as a piece of fan art dedicated to Adventure Time.
Artist
3D Modeler
Autodesk 3ds Max
Zbrush
Shin Sharkjira - Hungry Shark World
Shin Sharkjira Shark character created for Ubisoft London's popular arcade mobile title, Hungry Shark World
Artist
3D Modeler
Adobe Substance
Blender
Zbrush
Hungry Shark World Concepts
Shark character concepts for Ubisoft London's popular arcade mobile title Hungry Shark World.
Artist
Adobe Photoshop
'Gray' - The Understone Chronicles - Artstation Challenge
Stylised character created for the Beyond Human Artstation Challenge. Concept by Gareth Davis.
Artist
3D Modeler
Adobe Substance
Autodesk 3ds Max