Leo Anthonio - AI Video Producer | ContraWork by Leo Anthonio
Leo  Anthonio

Leo Anthonio

Here, is where Brand comes Alive.

    $1k+
    Earned
    56
    Followers
Followed by Yurii F, Adel M, and Samuel O
a giant bioluminescent octopus hunts a woman through a flooded, storm-lit marina, slow-mo tentacle strikes, a full creature reveal, all one continuous take. Made with Seedance 2.5 in CapCut Video Studio, stitched from 2×30s clips using a shared prompt to keep her look + the creature consistent throughout.
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i made a 90-sec Hollywood-style motorcycle chase short, completely 100% AI-generated. Two riders, five pursuers, one packed highway. No crew, no stunts, just Seedance 2.5 and a very detailed prompt "bible" to keep 5 bikes chasing in the right direction. The hardest part wasn't the visuals, it was physics. Seedance 2.5 kept putting the chasers IN FRONT of the getaway bike instead of behind it. Then i had to engineer a whole camera system + spatial rules to fix it. Then redesigned the ending after gunfire got flagged by moderation. what i have finally had peace with is; AI filmmaking is 90% prompt engineering. also, check the comment section below to see my process video of how i made this.
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my one-take AI film created with Seedance 2.5 in CapCut; is a continuous Post-Apocalyptic AI Short Film called Ashfall storyline is; At dawn, a fog-choked American downtown gives way to a swarming, fast-moving horde. Two survivors, Mara and Tomas fights through a barricaded mall loading dock and a wall-climbing pileup to escape, ending on a single quiet, devastating wide shot over a city that no longer belongs to the living.
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i created a fast-paced reflex game on Easy lens where glowing stars fall from the top of the screen and the player taps them before they hit the ground. Every 10 catches, the fall speed increases. Miss 3 stars and the round ends, with a final score displayed. check it out here, and give feedbacks https://easylens.snapchat.com/lens/06a6b80a-cb0e-7867-8000-aa3b8f743c21 👍 SnapChat Mobile Open Link (https://www.snapchat.com/lens/f8b13e83260b41349b9ce930219cc5ac?sender_web_id=76670254-0d92-4bcb-a3d3-c30f579793e6&device_type=desktop&is_copy_url=true)Core mechanics 1.) Stars spawn at random x-positions along the top of the screen 2.) Player taps a star to "catch" it (pop/sparkle animation + point sound) 3.) Missed stars (reach bottom) count against a 3-life limit 4.) Speed and spawn rate increase every 10 catches for escalating difficulty 5.) Score counter displayed live on screen 6.) Game over screen shows final score + "play again" tap
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