Freelancers using Rive in Paris
Freelancers using Rive in Paris
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Cyril Drouin
Paris, France
Motion Designer
59
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expert
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Motion Designer
11
We all use file transfer services like WeTransfer or SwissTransfer daily, but the experience is often quite austere. For the #RiveChallenge, I wanted to inject some fun and original interaction into this mundane step. The Concept The goal was to create the sensation that there is a character behind the screen, as if the user is looking through a window with a plunging view into a tech-colored environment. The interaction transforms a simple loading bar into a playful moment. Technical Process & Challenges To achieve the specific visual style and interaction, I had to push the technical capabilities of Rive: Custom Strokes: I built tapered strokes directly using Luau scripts to get the desired organic look that standard strokes couldn't provide. Advanced Scrolling: The interaction required a custom scroll model with more options than the default, which also had to be handled via Luau scripting. From 2D Rough to Final A significant part of my process involved creating a 2D rough animation in Animate first. This was crucial to validate the system mechanics and get a quick preview of the motion, similar to an animation film pipeline. Initial Concept: During creation, I explored using the scroll system for micro-narratives (where each scroll tells a small story about the character falling, etc.). While this is a feature for a larger future project, I stuck to the initial interactive concept for this challenge. Refinement: The 2D rough served as the guideline for the final keyframing work in Rive. Try it out Here ! (https://rive.app/community/files/28122-53104-making-file-transfers-fun/) I hope you enjoy this concept as much as I enjoyed building it. I invite you to test the interaction and have fun with it. (Optional: You can see the 2D rough version that guided the keyframes here: https://rive.app/s/EJWSVx8gUUakzES_Aok5uA/?runtime=rive-renderer) #RiveChallenge #InteractionDesign #Luau #MotionDesign #UX #Animation
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My entry for the Rive Challenge: a week-long creative sprint exploring the intersection of creative coding, interactive games, and experimental interfaces. I set myself a daily constraint—30 minutes to 2 hours—to discover how far Rive's scripting could take me. Despite being new to Luau, working with Claude Code and the Rive agent unlocked something unexpected: AI became a creative partner, not just a tool. The workflow felt natural experiment, break things, iterate, learn mirroring how I approach traditional creative work. What excites me most? These experiments aren't finished pieces. They're seeds for future projects, proof that Rive's scripting opens entirely new creative possibilities. Discovering this dimension of Rive has been pure joy.
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Cat Night Mini Game - Full Rive, No Code, Fully Responsive 🐱🌙🎮 My final entry for the #RiveChallenge! This mini-game pushed me to explore Rive's capabilities in a whole new way. While it could definitely be expanded with more enemies and interactions, I set myself an extra challenge: make it fully responsive across any screen size. The Challenge: Making everything adapt seamlessly to any format - mobile, tablet, or desktop. The Solution: Rive's data binding combined with micro-interactions created a complete gaming experience without a single line of code. What's Next: Scripting will unlock deeper possibilities, but this proves how far pure Rive mechanics can go. 👉 Play now: https://rive.app/community/files/25251-47150-cat-night/ Catch the sleeping mice while dodging the others - drop your best score! 🏆
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Dogs Meet - When Slow Motion Becomes Interactive 🐕🚗✨ New collaboration with @Julien Denamur on Rive! For this first illustration together, I wanted to explore the concept of interactive slow motion and discover how to create immersive storytelling through animation. The exploration: How can slow motion become an interactive narrative tool? By giving users control over time, we transform a simple scene into an experience where everyone can discover details and emotion at their own pace. 👉 Explore the interaction: https://rive.app/marketplace/23878-44637-dogs-cars/ 🔜 Stay tuned! A new entry is coming by the end of the week. This collaboration continues to excite me - each project is an opportunity to explore new ways of telling stories through interaction.
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1.4K
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Dmitry Buenkov
Paris, France
Design Director for Startups • Framer Expert
21
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Design Director for Startups • Framer Expert
1
Web Design, Product Design and Launch for SLOT
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Coinwatch works with complex market data. The challenge wasn’t visual polish — it was making the product understandable before there was a real backend. I focused on interaction as the primary language. Instead of static layouts, I designed animated tables and responsive sections that react to user input — helping people grasp how the platform works through motion and behavior. Using Rive, I built interactive components that respond to scroll and cursor, turning abstract analytics into something tangible. The work went through multiple design iterations with the team, exploring structure, messaging, and visual direction, until the product experience felt clear and grounded. The result is a landing experience that communicates functionality through interaction, not decoration.
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Landing page design and Development for Arie
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This started as a small experiment: what happens when I don’t separate thinking from building. I skipped Figma and designed the whole thing directly in Framer — turning an idea into a working object, not a presentation. The site is intentionally reduced to two sections: Watch and Read. Watch is a custom, API-powered component. Projects appear as they’re ready — in real time — with interaction tuned differently for desktop and mobile so it feels natural in both places. Read is the quieter layer: context, background, and how I work. Minimal surface, clear hierarchy, mobile-first. Built to stay out of the way of the work. Concept, design, and custom implementation — fully in Framer. dima.cool (http://dima.cool)
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