Freelancers using Unity in Nashik
Freelancers using Unity in Nashik
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Ayush Bhalerao
Nashik, India
Game Designer
New to Contra
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Game Designer
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Fruit Slice is a fast-paced mobile game built around an immediately understandable fruit-slicing mechanic and short, replayable gameplay sessions. I designed the core experience around: Fruits Appear → Slice → Build Score → Avoid Mistakes → Beat High Score → Repeat My work included the core gameplay loop, difficulty progression, pacing, scoring, player feedback, UI/UX flow, game feel and gameplay iteration. The design challenge was keeping an extremely simple mechanic satisfying over repeated sessions by using increasing pressure, responsive feedback and score-driven motivation.
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Voices Beneath is an atmospheric game experience focused on exploration, environmental storytelling and carefully controlled player progression. My design work focused on how the environment itself could guide the player without relying heavily on explicit instructions. I worked on level layouts, player flow, pacing, environmental storytelling, progression, gameplay encounters and iteration. The core design goal was to make layout, atmosphere and progression work together, naturally directing the player's attention while maintaining immersion and curiosity.
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Pirate Plunder is a stylized pirate adventure built around naval combat, exploration, resource collection and ship progression.
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Viewfinder: emphasize perspective manipulation.
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Unity
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