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1
Ben Rushworth
Pro
Lead Programmer for Project 86
1
16
1
Teddy Engel
Bubble Witch Saga 2
1
11
0
Hollow Core
AEGMA
0
1
0
Michael Vallely
Game Testing
0
1
0
Teddy Engel
Farm Heroes Saga
0
16
0
Aardvark Studios
Hidden Object Game Playmodes
0
7
0
Ben Rushworth
Pro
Lead Programmer for Race Track Tycoon
0
50
0
Vivek Doddi
Flappy-Bird-Using-Artificial-Intelligence
0
35
0
Michael Vallely
Game jams
0
2
0
Callum Gillespie
Unity Dialogue System Package
0
2
0
Radeeyah Ade
Pro
Cosmic Jump
0
64
0
Teddy Engel
Kai’s Sanctuary
0
3
0
Rimantas Andriuskevicius
PC Game Car Rental Simulator Development
0
0
0
Ben Rushworth
Pro
Shapeshifter Game
0
0
0
Aardvark Studios
Level Map for Casual HOG Game
0
6
0
Michael Vallely
Prototypes
0
0
0
Ben Rushworth
Pro
Development of Sharp Engine: A 2D Game Engine
0
1
0
Aardvark Studios
Game UI & Animation
0
2
0
Dc Turner
DESTA: THE MEMORIES BETWEEN - Game Prototype Development
0
2
0
Sqaleup Inc.
WHOTIE! | Browser Game Development
0
12
0
Aardvark Studios
AI Translation Tool for Unity IDE
0
1
0
Aardvark Studios
Casual Game Boosters
0
1
0
Aardvark Studios
Game Localisation
0
6
28
Dc Turner
-- INFO "Variable Density Controller" (Proof of concept) A single slider is used to control multiple aesthetic qualities in a realtime scene. The slider affects: > UI density > Particle effect density > Lighting temperature > Music fidelity (HiDef Stereo -> Bitcrushed Mono) -- TAGS ( #unity | #gameDevelopment | #prototype | #creativeTechnology ) -- AUDIO Original composition
28
120
0
Aardvark Studios
Game Tutorial with voiceover
0
5
0
Mikey Itua
Pro
Typiva - AI Font Finder and Suggester
0
10
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