Freelance Video Editors in BerlicumFreelance Video Editors in Berlicum
Technical motion designer for science & engineering
New to Contra
Technical motion designer for science & engineering
Cover image for Pointloom: 30-second SaaS launch film
Pointloom: 30-second SaaS launch film (concept, code-rendered) A 30-second launch film for a fictional SaaS product that turns messy field survey points into a clean site map. Hook, problem, product reveal, the app doing the work, a measurable payoff and a call to action: the classic launch structure, built as UI motion rather than a screen recording. Kinetic type, beat-synced camera punches, a 3D-tilted app window, glowing linework, and a 120 BPM soundtrack synthesised in code (no stock music). Pointloom is not a real product; the brand, UI and numbers were invented for this concept. Direction and QA by me; the animation was built with AI assistance and is fully code-rendered (HTML/SVG, headless browser, FFmpeg), so every frame is reproducible and quick to revise for your own product.
1
62
Cover image for HALYX L1: exploded-view product film
HALYX L1: exploded-view product film for a LiDAR sensor (concept, 3D, code-rendered) A 22-second product film for a fictional compact LiDAR sensor. The device assembles in a hero shot, explodes into six labelled components (housing, edge processor, motor, laser array, optical window, cap), snaps back together, then scans a warehouse: 32 laser channels sweep the room and the point cloud builds up with the real ring and shadow patterns a spinning LiDAR produces. Ends on a payoff line and logo. The brand, product and specs are invented for this concept; the scan is a ray-cast simulation, not real data. Direction and QA by me; built with AI assistance and fully code-rendered (Three.js with physically based materials and bloom, headless browser, FFmpeg), with a soundtrack synthesised in code. The same pipeline can show your own product in exploded view from CAD or reference photos.
1
72
Cover image for 3D point cloud (code-rendered 3D
3D point cloud (code-rendered 3D explainer) How a terrestrial laser scanner turns a site into a 3D model: one distance and two angles per point, a full 360° sweep, and the point cloud building up as the scanner turns. A 12-second 9:16 explainer with a moving 3D camera, glow, word-by-word kinetic captions and sound effects synthesised in code. The scene is a simulated scan (about 61,000 synthetic points), not real survey data. Direction and QA by me; the animation was built with AI assistance and is fully code-rendered (Three.js, headless browser, FFmpeg), so every frame is reproducible and easy to revise.
1
85
📢 Research-Backed Social Media Storytelling & Consulting
📢 Research-Backed Social Media Storytelling & Consulting
Video editor expert in Visuals storytelling
Video editor expert in Visuals storytelling
Cover image for Wedding Video edit  🔥
Wedding Video edit 🔥
1
62
Cover image for Wedding Video edit preveiw
Wedding Video edit preveiw
0
60
Cover image for Wedding video edit
This Wedding was
Wedding video edit This Wedding was shoot in Bangladesh but the clients both are from EU. This is moment where I need to maintain Bangladeshi culture and giving the Client EU taste in Visuals art. It was fun and challenging. But most importantly I enjoy so much.
1
126
Placeholder project card media
View more →
I create experiences that make people stop. Design & Tech
New to Contra
I create experiences that make people stop. Design & Tech
Cover image for FOOH for a Party advertisement
FOOH for a Party advertisement
0
26
Cover image for A Fake out of Home(FOOH)
A Fake out of Home(FOOH) video for a clothing brand
1
59
Cover image for Well Well, I think i
Well Well, I think i nailed it with this one! Magnificent demo in order to sell jewellery. Online shopping like this will be a whole new ballgame!
0
53
Cover image for 3 years of R&D, and
3 years of R&D, and it’s officially live! 🚀 I’m thrilled to share my proudest project to date: a fully interactive, real-time 3D product configurator running seamlessly right in the browser. Pushing web-based real-time rendering this far has been a huge labor of love, and I couldn't be happier with how it turned out. Check it out and let me know what you think! https://www.hopmansdesign.com/service/web-interactive/
0
43