Cristian Trapani - 3D Modeler | Contra
Work by Cristian Trapani
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Cristian Trapani
I’m a 3D Character Artist focused on creating stylized
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Santiago de Surco, Peru
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Santiago de Surco, Peru
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Personal work ,i am a fan of dragon ball z and this version of boo for me it is very interesting to sculpt
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Personal character sculpting from Dishonor The goal of this project was to study his facial anatomy, proportions, shapes, and distinctive features while developing a realistic character sculpt. Sculpted in ZBrush, with a focus on anatomy, facial structure, and secondary details. I’m continuing to develop my skills in character sculpting and looking forward to creating more work in this direction.
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Personal character sculpting study based on Marcus Fenix from Gears of War. The goal of this project was to study his facial anatomy, proportions, shapes, and distinctive features while developing a realistic game-ready character sculpt. Sculpted in ZBrush, with a focus on anatomy, facial structure, and secondary details. I’m continuing to develop my skills in character sculpting and looking forward to creating more work in this direction.
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The objective of this project was to create a stylized 3D character inspired by the visual style of Overwatch, as part of an Academy by Polygons project, focusing on appealing shapes, proportions, anatomy, and a strong visual identity while maintaining a game-ready approach.
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