Katy Sander and I joined forces to trap a demon and bind it to the Mac notch. He wasn’t happy about it. But he’s just as helpful as the other agents, and a lot funnier.
Meet Notchling. Hand-drawn, then vectorized and rigged in Rive. All animations, state machines, and timelines were built using the CLI, along with the ElevenLabs and Claude integrations that bring him to life in the final Swift package.
This is genius! Turning the most hated UI element - the notch - into a demon character. Love the concept and the Rive execution is so smooth. Notchling deserves to be hired 😂
Binding a Rive-animated character into the Mac notch with state machines and Claude/ElevenLabs integrations is pure brilliance. Incredible technical and creative execution!
This is such a creative concept! 👏 Love the combination of playful storytelling, custom animation, and clever Mac notch integration. The attention to detail makes it both fun and memorable! 🔥