Interactive 3D Monolith Experience Built with AI and Three.jsInteractive 3D Monolith Experience Built with AI and Three.js
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An interactive 3D web experience: a black monolith on a dead, purple planet that reacts to everything you do.
I made it to show my design team at The Small Square what's possible when designers direct AI instead of waiting on a developer. The whole piece was designed without Figma, in about 70 prompts over a few hours with Claude, and it runs live in the browser.
What I did • Creative and art direction: the world, the mood, the light • Interaction design: gravity, cursor play, the dive into the crack • Sound direction: a score, alien calls and landing thuds, all generated live in code • Built and shipped with Claude, then tuned to run smoothly on everyday laptops
What you can do in it • Hover the monolith and gravity switches off • Push the floating rocks around with your cursor • Click to hold gravity, click again to drop everything • Watch the light in the cracks follow your cursor • Scroll into a crack until you see the crystals in the stone
Tools: Claude, three.js, GLSL shaders, Blender, Web Audio, Vercel
Live, best on a laptop with sound on: https://the-small-square-monolith.vercel.app/
Want a launch page, product reveal or brand experience people actually remember? Let's talk.
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