Story-Driven Godot Pixel-Art Game Prototype with Automated TestsStory-Driven Godot Pixel-Art Game Prototype with Automated Tests
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Goal: turn an original game idea into a playable prototype quickly, with the quality checks of a professional studio.
Solution: a story-driven 2D pixel-art game in Godot, built in its first 9 days: explorable rooms, characters with dialogue, saving and controller support. Rooms and art are generated from data by build scripts, so changes are fast and consistent. 221 automated tests and a robot that plays through the game and screenshots every step catch problems early.
Impact: 9 rounds of playtesting and 300+ commits so far, with a playable Windows build.
Post image
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started