And we have sound 🔈 Spent the last few early mornings creating the sound assets forAnd we have sound 🔈 Spent the last few early mornings creating the sound assets for
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And we have sound 🔈
Spent the last few early mornings creating the sound assets for Launch the Capy.
Background music is this calm lo-fi jazz that accelerates in tempo as you go higher, built using Suno.
Sound effects like the rubber band stretch and release, and coins collecting are made with ElevenLabs.
Anthropic's Claude Code stitched it together in seconds.
What I'm noticing and needs fixing:
The cloud jumping sound is too metallic and needs to be fluffier.
Some power-ups and power-downs don't have sounds.
Some power-ups don't have the intended effect. Hitting the golden feather, for example, should launch you into the air but barely makes a difference. That needs to change.
Still need to add the garage scene so players can buy power-ups for Capy, including the proverbial jet pack.
More updates coming soon.
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