Developing Real-time Multiplayer Games with Cocos Creator & TypeScriptDeveloping Real-time Multiplayer Games with Cocos Creator & TypeScript
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Real-time multiplayer game(Cocos Creator).
• Built fullstack game server handling 5 concurrent tables with real-time game loop.
• Implemented WebSocket layer for live state sync.
• Deployed to Google Cloud Run with Docker, single-port HTTP/WebSocket architecture
• Tech: TypeScript, Cocos Creator, Node.js, Express,WebSocket, Docker, Google Cloud Run
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started