Snow Sumo — physics-based multiplayer knock out game A real-time multiplayer sumo game built in R...Snow Sumo — physics-based multiplayer knock out game A real-time multiplayer sumo game built in R...
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Snow Sumo — physics-based multiplayer knock out game
A real-time multiplayer sumo game built in Roblox (Luau), where players knock each other off an arena using physics-driven collisions and dash/shield abilities.
The hard part was making fast physical combat feel responsive and fair across the network, which meant building:
- Client-side prediction so a player's own movement and dashes feel instant, with no input lag
- Server reconciliation and network ownership management to keep every client's view of the physics in sync and prevent exploits
- A knockback force system driving the core sumo push-and-eject mechanic
- A full round and deathmatch loop with scoring, win tracking, and respawns
The core engineering challenge here is the same one behind any responsive real-time app: keeping multiple clients and an authoritative server in agreement while the action stays instant on each player's screen.
Stack: Roblox / Luau · client–server architecture · client-side prediction + server reconciliation · physics
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