Can you spin the sneaker without getting stuck scrolling the page?
That’s one of the first things I check on my phone when I build a 3D product viewer. A swipe might mean “show me the other side of the shoe” or “take me to the product details.” The viewer has to make room for both.
That’s what I’m exploring with RetroFX Sneaker Lab. I want the 3D to help you do the things you’d do with the shoe in your hands: turn it over, look at the details, and see how the color changes the design.
If you were shopping for this sneaker, what would you want to inspect first?