I designed and developed Zolanchi Libelo, a specialized web application for fuel stations that simplifies fuel measurement and calibration calculations using linear interpolation. The system allows users to perform accurate calculations from calibration data, manage fuel-station registration information, and prepare structured weekly operational reports. The application provides a practical digital workflow for fuel-station operations, with a responsive interface and organized data management.
Noise Reveal, a premium reveal component for Framer
I built a component that gives Framer sites cinematic reveals for images, video and live layouts. It has a soft, film-like edge with glow and grain, and can play on load, on view, from a variant or scrubbed by scroll.
It’s built for production: the reveal is prepared before it scrolls in, it’s accessible with reduced-motion support, it falls back when WebGL isn’t available, and pages stay plain HTML when nothing is moving.
Launched on the Framer Marketplace. Open to custom Framer and interaction work.
The WebGL fallback and reduced-motion support are the parts most reveal effects skip, so it's great to see them called out. Does the fallback keep some of the grain edge with CSS, or does it drop to a simple fade?
These designs were made by the AI in my upcoming design tool for designers.
I don't know which is better, help me decide.
For those wondering where the remaining designs are, I'll drop it in my next post.