I never thought this would ever be possible, seriously.. I built a 3D zombie survival shooterI never thought this would ever be possible, seriously.. I built a 3D zombie survival shooter
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I never thought this would ever be possible, seriously..
I built a 3D zombie survival shooter inside Figma Make, a tool that is meant for designing websites. It is called DEAD ZONE and it runs in the browser.
You drop into an open apocalyptic city with houses, abandoned cars, dead trees, and thousands of blades of grass moving in the wind. A full day and night cycle runs over it, so the sky moves from daylight to dusk to moonlight to dawn while the fog and shadows shift with it.
There are six types of zombies, and they do not charge you on spawn. They wander until they see or hear you. Gunshots pull them in, sprinting is quieter, and if you break line of sight they search your last position before giving up.
The waves never stop, every fifth one is a boss wave, and you fight through them with four weapons, real headshots, and medkits, armor, and ammo you scavenge along the way.
It started as a flat 2D raycaster and I kept pushing until it became this.
Play it here: zombieshooter.figma.site Built with @Figma Make. #ConfigMakeathon
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