For the Figma Makeathon, I built an interactive prototype that externalizes emotional states as systems that can shift.
Users choose one of four states: Overwhelmed, Anxious, Numb, or Depressed. Once a state is chosen, the user engages with a guided environment where motion, rhythm, and transformation gradually de-escalate the system.
Examples of the visual changes:
• Chaos untangles
• Pulse stabilizes
• Presence becomes known
• Weight lifts
This project was built entirely in Figma Make with responsive interactions, randomized prompts, and ambient sound to create a fully immersive experience.
Check out the full site here: https://dodge-quilt-66023040.figma.site/
In recent days I’ve been practicing designing around an image.
Sometimes an image can have great potential and reinforce the message we want to convey. I’m not saying this is the correct way to prepare a strategy, it’s simply an exercise. As a result, I created these three hero section designs, which I’ve published in the Figma community where they can be freely used for experimentation.
If you use them, I’d love to see the outcome, so make sure to tag me!