Just Built & Deployed: Netflix Clone 🎬it's an older version I’m excited to share one of my lates...Just Built & Deployed: Netflix Clone 🎬it's an older version I’m excited to share one of my lates...
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Just Built & Deployed: Netflix Clone 🎬it's an older version
I’m excited to share one of my latest web development projects — a Netflix-inspired landing page built to strengthen my frontend development skills.
🔨 What I worked on:
• Netflix-inspired UI & layout
• Responsive web design
• Hero section & CTA
• Content sections and FAQ
• Clean component-based structure
• Deployment using Vercel
🌐 Live Demo: https://lnkd.in/ddJjvear
This project helped me practice turning a real-world product interface into a functional, responsive web experience while improving my understanding of frontend development.
I’m currently continuing to build projects and improve my skills in Web Development & Data Analysis. 💻📊
Feedback is always welcome! 🙌
#WebDevelopment#FrontendDevelopment#ReactJS#JavaScript#HTML#CSS#ReactDeveloper#Vercel#WebDeveloper#100DaysOfCode#Coding#DeveloperJourney#NetflixClone#BuildInPublic
firendev is a video studio, and the name carries the whole brand. Fire, for the spark that starts every piece. Firenze, for a craft measured with proportion and geometry. Develop, in its two senses: developing film and developing software. One line holds it together: developed like software, finished like film.
Everything else grows from that. The spark is the dot of the i. The floor is the herringbone brick of Florence's Duomo. The mark is a camera frame waiting for its spark.
I'd love your honest take on the mark and the hero.
UNTITLED is a fictional independent tattoo studio in Amsterdam, built around a very real problem: tattoo bookings often live in DMs.
Clients ask about prices, availability, placement, references and custom ideas, while artists spend time managing the same back-and-forth manually.
UNTITLED brings that entire process into one connected experience.
The product has two sides:
CLIENT VIEW
Clients can browse available flash, place tattoos on a 3D body model, choose a date and time, complete a demo checkout, or submit a custom tattoo request with references, placement, size, budget and preferred availability.
ARTIST VIEW
The artist dashboard brings together bookings, payments, calendar availability, flash management, custom enquiries, quotes and activity in one place.
Both views are connected, creating a fully working end-to-end demo.
A flash booking updates the artist calendar and design availability, while a custom request appears in the dashboard for the artist to review, quote and turn into a confirmed appointment.
3D PLACEMENT
The booking flow includes an interactive 3D tattoo placement system, allowing clients to choose body type, skin tone and body area, then position, scale and rotate the selected tattoo before booking.
This replaces part of the placement conversation that would normally happen through messages.
CUSTOM REQUESTS
Not every tattoo starts from an existing design.
Clients can switch from FLASH to CUSTOM and send a structured enquiry with reference images and project details.
The artist can then review the request, create a quote and propose an appointment directly from the dashboard.
Custom request → quote → approval → booking.
FULLY RESPONSIVE
The complete experience is responsive across desktop, tablet and mobile, including the website, booking flow, 3D placement interface and artist dashboard.
DEMO
UNTITLED is a functional demo built for the Lovable Challenge.
Payments are simulated and the data is session-based so the full experience can be tested repeatedly, but the core product logic is fully interactive across both Client and Artist views.
BUILT WITH LOVABLE
I built UNTITLED entirely in Lovable, from the client-facing website to the booking logic, 3D placement experience and artist dashboard.
I also applied to the Lovable Partner Program during the challenge and I’m now officially a Lovable Partner!
Live website: https://untitledamsterdam.lovable.app/X Post
Walkthrough video (for product and process) below.
What if you could explore a basketball arena in 3D before booking your seat?
You found the game. But before you pay, how do you know which seat is worth it? A flat seating chart gives you a section and a number, but it can be hard to picture your position relative to the court.
So I built BOUNCE with Lovable, a basketball ticketing concept centered around interactive 3D seat selection.
Rotate the stadium, zoom into the stands, explore different sections, and compare prices before choosing your seats directly inside the 3D arena. The goal is simple: help fans feel more confident about where they’re sitting before they book.
From there, complete checkout and get a ticket you can view, save, or print. My Tickets brings bookings together, with a one-time seat change for the same game and refund requests for eligible bookings.
Bold orange, oversized typography, and scroll driven motion bring the energy of basketball into the experience.