My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. ...My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. ...
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My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. By combining chunky voxel geometry with saturated primary colors and soft, diffused shadows, I create 3D illustrations that feel like physical toys you can almost touch. Perfect assets that can be used in any Voxel game.
Madi's avatar
very cool work Syed!
Syed Mohammad's avatar
Thank you so much 😊
Syed Mohammad's avatar
JSON part1: { "Tool_Name": "Voxel_Master_Generator", "Style_Preset": "Vibrant Matte-Plastic Isometric", "Instructions": "Replace the text inside the brackets [ ] below with your idea.", "User_Input": { "Subject": "[Insert your object here, e.g., A Retro Gameboy]",...
Syed Mohammad's avatar
JSON part2: "Auto_Compiled_Prompt": { "Structure": "Isometric voxel art of {Subject}. {Action_or_Details}.", "Material_Rules": "The object is constructed from chunky, low-resolution matte plastic blocks (lego-like texture).", "Color_Rules": "Strictly saturated primary colors:...
Syed Mohammad's avatar
Combine JSON part 1 & 2 to in Google Gemini for best results.
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