My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. ...My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. ...
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My latest work explores the intersection of low-res nostalgia and high-fidelity studio lighting. By combining chunky voxel geometry with saturated primary colors and soft, diffused shadows, I create 3D illustrations that feel like physical toys you can almost touch. Perfect assets that can be used in any Voxel game.
Syed Mohammad's avatar
JSON part1: { "Tool_Name": "Voxel_Master_Generator", "Style_Preset": "Vibrant Matte-Plastic Isometric", "Instructions": "Replace the text inside the brackets [ ] below with your idea.", "User_Input": { "Subject": "[Insert your object here, e.g., A Retro Gameboy]",...
Syed Mohammad's avatar
JSON part2: "Auto_Compiled_Prompt": { "Structure": "Isometric voxel art of {Subject}. {Action_or_Details}.", "Material_Rules": "The object is constructed from chunky, low-resolution matte plastic blocks (lego-like texture).", "Color_Rules": "Strictly saturated primary colors:...
Syed Mohammad's avatar
Combine JSON part 1 & 2 to in Google Gemini for best results.
Madi's avatar
very cool work Syed!
Syed Mohammad's avatar
Thank you so much 😊
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