Yobel Industrial — Multinational supply chain management corporation with over 50 years of experience, operating across 9 countries in Latin America.
If global logistics were easy, it wouldn't have a 50-year history or operate across 9 countries. The challenge wasn't just building a massive corporate site: it was making a complex logistics engine feel clean, clear, and absurdly easy to navigate in record time. No fluff, no nonsense, straight to the point.
- The Challenge (Or "How we survived this")
1. Clock ticking: Design, build, and launch the studio’s largest corporate site in just 3 months (2 months of pure design and execution).
2. Visual consistency: The homepage was already designed by Fibra Studio. The mission was picking up that art direction and scaling the rest of the site without breaking the visual language or losing coherence.
3. Regional scale: A giant operating across 9 countries can't use a "one-size-fits-all" layout. Each regional version needed custom content adaptations without derailing the global system.
- My Role (What was actually on my plate)
1. Lead UX/UI Designer (Post-Homepage Architecture & Regional Rollout)
2. Information Architecture & UI: Took the visual handoff from Fibra Studio to structure, design, and align the interface for all inner pages.
3. Real-time feedback: Active, iterative management with the client to approve modules on the fly instead of waiting for massive end-of-project reveals.
4. Adaptive design systems: Built modular UI components that allowed seamless replication across all 9 country versions.
- The Solution (Less drama, more design)
Modular design over reinventing the wheel: Leveraged existing visual rules to build a flexible component system. Less time decorating, more time solving navigation.
Live iteration: Designing against the clock means making fast decisions. Implemented continuous feedback loops to polish UX flows without blocking the development team.
Structured localization: Designed templates that adapted to country-specific content without breaking the visual grid or main hierarchy.
- The Result (Zero excuses, 100% shipped)
A robust, responsive corporate site live across 9 regional versions, shipped on schedule. No useless fluff—just solid architecture, consistent UI, and digital logistics running at 100%.
Real estate dashboards are usually built for data entry. Aurex Living was built for decision-making.
$873,42.39 total revenue. 1,269 completed deals this month. $276K sold, $346K rented. Property cards, agent tracking, map view, average sale value trending +10% - every number a real estate operator actually needs, on one clean white canvas.
I’ve always liked products that solve a very specific problem instead of trying to do everything.
So for the Lovable Challenge, I picked a simple question that event-tent rental businesses hear all the time:
“Can I book a tent for my wedding?”
The problem is… a tent can’t really be booked until you know if the whole event will work.
How many guests?
How much usable space?
Tables? Dance floor? Bar? Stage?
Will the layout actually fit?
Can the crew set it up and pick it up on time?
Usually, the owner has to figure all of that out manually through messages, calls and calendar checking.
So I built TentFit — a spatial booking experience for event tent rentals.
The customer starts by planning the event, then maps out the space and everything they want inside it. TentFit checks the layout and highlights conflicts.
And instead of just saying “doesn’t fit,” it helps solve the problem:
Switch the tent. Move the layout. Remove an element.
Once everything works, TentFit checks the logistics and turns the final setup into a booking.
The goal was simple:
Make the customer’s decision easier, and make the owner’s job easier.
An independent concept exploring what a Champions League ball could look like through Nike’s visual language.
The idea starts with a star containing a Swoosh in the negative space, then extends into a complete ball system using Nike’s existing panel construction.
Designed and animated with Spline, After Effects, and a custom 3D ball tool built for the project.
Unofficial concept. Not affiliated with Nike or UEFA.