Engage in Time-Based Arcade Thrills with Our Dynamic GameEngage in Time-Based Arcade Thrills with Our Dynamic Game
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This is a fun single-level game built over the course of a few weeks.
In this game, the player has a limited amount of time to complete the level. The catch is that using traversal abilities such as double jumping or dashing consumes a small amount of that time. Players must carefully balance movement and efficiency while navigating the environment.
This is meant to be an arcade type game where players try to beat each other’s highscores, so the goal is to traverse the level with the most time remaining.
Enemies use a basic AI system that allows them to patrol platforms, chase the player when spotted, and return to their route if the player escapes. The final boss uses a finite state machine that cycles between several attack patterns, including AoE attacks and projectile launches.
Monic's avatar
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love pixel art games!~ this looks fun
alexis's avatar
I love the idea of time being spent to use movement abilities! Good job 👏
Akin's avatar
Great 8-bit theme!
Tudor's avatar
I know, right? 🔥 The tracks were made by the other programmer on the team. He's super passionate about retro consoles, so he definitely knows what he's doing.
Here's his youtube channel if you're curious: https://www.youtube.com/@MousesMistake
Akin's avatar
Thanks for sharing, looks great!
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Creatives on Contra have earned over $150M and we are just getting started