This is my entry for the new Contra Γ CapCut challenge.
My workflow:
β I created the character sheet and the prop sheet for the mushroom, as well as the location sheets for a nature landscape and the Audrey Irmas Pavilion.
β‘ I created still shots using my internal AI image generation tool.
β’ I created trippy 2D/3D animated images to use as the opening frames of the videos.
β£ I imported all the images into the CapCut Video Studio and used the CapCut AI to animate them.
β€ I created the music in ElevenLabs/ElevenMusic.
β₯ I edited the videos using DaVinci Resolve.