Excited to share what I’ve been working on — Scriptly (https://jasoneliphalet.com/scriptly). Scri...Excited to share what I’ve been working on — Scriptly (https://jasoneliphalet.com/scriptly). Scri...
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Excited to share what I’ve been working on — Scriptly.
Scriptly is a teleprompter app built for creators who want to record with confidence without losing their flow. It combines a simple teleprompter experience with voice-based prompting and the ability to schedule scripts around your shooting days, so you can spend less time preparing and more time creating.
After building the app, I designed and built the website in Framer to bring the product and its story to life.
Really liked how these designs turned out!
Explored a concept for AI SaaS product, focusing on a clean interface and a simple, intuitive chat experience.
Tried two different layout variation for the hero section.
Which would you like?
I like the second layout more — the headline "Your ideas deserve an intelligent partner" + the chat preview below makes the AI feel real and easy to use immediately. The first one is also clean, but this one sells the product faster.
New here, so I'm slowly filling in my portfolio and getting to know the place. So far I like it.
Here's an extract from Software Intelligence, a Framer site I designed and built a few months ago for an enterprise data consulting startup.
The visual idea mirrors what they do with data: compact blocks that animate, break apart and recompose, like charts taking shape. Few effects, all consistent, everything managed through the CMS.
If you have a minute, take a look at the full case study.
I'd love to know what you think, especially whether the motion supports the content or ends up overpowering it.
You're very welcome, Francesco — glad the note landed. The motion in that extract really does the heavy lifting for the content, so keep sharing your work here. Looking forward to seeing what's next from you. ✌️
A cinematic template for yacht builders: a looping hero film, full-screen chapters that rise like curtains, spec cards that draw themselves, and a Hulls CMS where every boat gets its own page.
Chapters that rise like curtains with no WebGL is a smart way to stay light, and "Anchor where nobody else can" is a strong line for yacht buyers. How heavy is the hero film after compression?