Cooked Over: Kitchen Madness ā Game UI/UX How do you make a chaotic cooking game feel simple and ...Cooked Over: Kitchen Madness ā Game UI/UX How do you make a chaotic cooking game feel simple and ...
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How do you make a chaotic cooking game feel simple and fun?
I designed the complete Game UI/UX, including:
š® Interactive UI elements
š¬ Pop-ups & panels
š½ļø Custom dish icons
⨠UI icons & visual elements
š§ Player-friendly navigation & flow
My focus was more than aesthetics I designed the experience around clarity, engagement, and smooth player flow, so every interaction feels intuitive while keeping the kitchen chaos fun.
And before I bring it to the live version, I need an honest opinion from someone who hasn't been staring at these screens for hours:
Does it feel better?
To create a minimalistic and comfortable home that feels warm, inviting, and cozy from the very first moment.
#InteriorDesign #LivingRoomDesign #ArchitecturalVisualization #3DRendering #ResidentialDesign
A home services app should make finding the right professional simple and effortless.
Version A - Compact Layout. Keeps the service categories, popular services, and navigation close together, helping users explore more content with less scrolling.
Version B - Spacious Layout. Gives service categories and popular services more breathing room, creating a cleaner interface with a stronger visual hierarchy.
Both approaches aim to make booking home services easier, but they offer different browsing experiences.
Which version would you prefer when looking for a home service?