Over the past few years I've had the chance to build a series of interactive real-time experiences for major aerospace and defense clients, deployed at large-scale industry events including the Space Symposium.
Three projects, three very different briefs:
A lunar rover experience, an abstract real-time game built around cybersecurity themes, and a satellite model viewer. All optimized for real-time 3D.
All three required the same core skillset: taking highly technical subject matter, building it into something visually compelling and interactive in Unity, and shipping it to run reliably in a live event environment in front of thousands of people.
That's the work I love doing. If you're building something interactive for a launch, a convention, a brand activation, or an enterprise experience, let's talk.
Engaging website for a New York–based architecture and construction studio, balancing bold typography, immersive imagery and a minimal editorial layout.
The dark framing on the edges is such a clever visual trick! It actually fools the eye and makes the whole presentation look like a 3D physical object. Brilliant depth!
The soft bevels and controlled shadowing give the mark a convincing physical presence without muddying the silhouette. The coral-on-indigo palette also makes the icon pop beautifully.